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Skillful Illustrator resume

Robert P. Martin
Professional Summary

Job Posting:  Mid-Level Manufacturing Planner
Accomplished managing and directing projects, evaluates, analyze, process customers request, estimate impact of change request, prioritize for capacity and scheduling issues.  Technically skilled and experienced with a successful broad-based career defining and guiding the implementation of best practices, standards, processes, and tools to strengthen teams, maximize quality, and drive efficiency and productivity.  Demonstrated knowledge of lean management system, project life cycle methodologies with experience in developing and implementing leading-edge strategies.  Proven ability to navigate complex situations while prudently mitigating risks, identifying value creation opportunities, and building strategic partners, suppliers, customers (Internals ITAR and Externals Non-ITAR).

Skills
  • Experience Interpreting Engineering Data and Drawing Sources
  • Boeing Drawing Breakdown Systems and Structures (7-Series Models)
  • Airplane Configuration Management (Effectivity/Line Number)
  • ATA Airplane Systems Familiarizations
  • Process and Procedures Disciplines and Implementation
  • Experience working with Strategic Partners, Suppliers
  • Previously Held Security Clearance
  • Data Files Management Structures
  • Common Boeing Research Tools
  • Project Management
  • Leadership and Teaming
  • Quality Focus and Detail Oriented
  • Quality Management Systems
  • Data Metric Gathering and Root Cause Analysis (RCA)
  • 737 Max Focal, Quality Focal
  • AMM, CMM, NDT, MGOS Tooling (ARD, EGH, MFEPD, ITM), SRM Technical Manual Products
Work History
Technical Publication Project Management Specialist 4 Boeing Commercial Airplane (BCA) - Seal Beach, CA 08/2017 - Current
  • Project Management CME/NDT, MGOS Tooling work statements.
  • Evaluate, analyze, process customers request, estimate impact of change request, prioritize for capacity and scheduling issues. 
  • Directs and monitors technical data development from the program level ensuring quality technical data is developed and delivered on schedule, within budget and in accordance with contract requirements.
  • Develops, implements and maintain various processes prior to developing procedure instructions and coordinates activities to ensure technical manual data/procedures are documented, accurate and current.
  • Develops integrated master schedules and reports for management visibility.
  • Identifies requirements, develop statements of work and other contractual documents and ensure contracts reflect project requirements.
  • Primary interface contact with partners and suppliers (Internals ITAR/Externals Non-ITAR) regarding communication of work priorities, standards and procedure issues developing technical data products.
  • Quality Focal representing core team.
  • Quality reviews and approves completed jobs (Strategic Partners, Suppliers-External/Internals) to ensure it meets customers quality objectives.
  • M1/M3 Metric gathering, perform root cause analysis (RCA) for trends and present results.
  • Develop quality improvement strategy implementation for preventable measures.
  • Conduct product quality audits for completeness, technical format presentations, compliance per commercial and govenrment specifications requirements.
  • Investigate and resolves standard specifications, tools and process related issues, provide documentation tips and techniques, train and assist strategic partners and suppliers.
  • Process and review daily IG eMOD/BoGART systems post audit generated error reports and ensure data files are in synced both systems. 
  • Primary interfaces contact eMOD and BoGART systems, assist customers, users, authors, system owners for error resolutions in order to maintain databases integrity.
  • Review, update (As Required) process and procedures documentations to support business management strategies and policies regulation requirements.
Technical Illustrator 4_Lead Boeing Commercial Airplane (BCA) - Seal Beach / Tukwila, CA / WA 08/2004 - 08/2017
  • Project management AMM, CME/NDT, MGOS Tooling work statements.
  • Evaluate, analyze, process customers request, estimate impact of change request, prioritize for capacity and scheduling issues.
  • Directs and monitors technical data development from the program level ensuring quality technical data is developed and delivered on schedule, within budget and in accordance with contract requirements.
  • Develop processes and coordinates activities to ensure technical manual data/procedures are documented, accurate and current.
  • Develops integrated master schedules and reports for management visibility.
  • Identifies requirements, develop statements of work and other contractual documents and ensure contracts reflect project requirements.
  • Primary interface contact with partners and suppliers (Internals ITAR/Externals Non-ITAR) regarding communication of work priorities, standards and procedure issues developing technical data products.
  • 737 MAX, Controller and Quality Focal.
  • Quality reviews and approves completed jobs to ensure it meets customers quality objectives.
  • Metric gathering, perform root cause analysis (RCA) for trends and present results.
  • Develop quality improvement strategy implementation for preventable measures.
  • Conduct product quality audits for completeness, technical format presentations, compliance per commercial and govenrment specifications requirements.
  • Investigate and resolves standard specifications, tools and process related issues, provide documentation tips and techniques, train and assist strategic partners and suppliers.
  • Process and review daily IG eMOD/BoGART systems post audit generated error reports and ensure data files are in synced both systems.
  • Primary interfaces contact eMOD and BoGART systems, assist customers, users, authors, system owners for error resolutions in order to maintain databases integrity.
  • Review, update (As Required) process and procedures documentations to support business management strategies and policies regulation requirements.

Technical Production - Electrical Wire Designer 4 Boeing Defense Space and Security - Kent, WA 12/2003 - 08/2004
  • Develop, design wire bundles and interfaces system installations from pre-assembly models via flythru/IVT application.
  • Revise, update drawings PIRR/PRR drawing releases for incorporations, parts listing (PL2000) for each wire bundle buildup assembly.
  • Coordinate with designers, shop mechanics, engineering for any drawing issues, unconfigured model discrepancies for quick resolutions.
  • Incorporate shops (Mechanics and Customers) comments and changes prior to drawing release.
  • Quality reviews for non-conformance specifications, military standards applications all completed drawings prior to drawing releases and ensuring meeting mechanics and customers quality expectations.
  • Completed security clearance requirements granted and approved to work 737 AEW&C wedgetail proram.
Technical Illustrator C3/D Boeing Commercial Airplane (BCA) - Tukwila, WA 01/1982 - 12/2003
  • Conceptualizes, creates, designs and coordinates general and detailed illustration views that support technical data products.
  • Conducts research and analysis of engineering data, design changes and other data sources to incorporate into technical data products.
  • Maintains data configuration control to store, search and retrieve/access technical illustrations.
  • Ensure product compliance with commercial, government and organizational standards and specifications.
  • Writes and edits technical illustration processes and procedures.
  • Investigates emerging technologies and develops new techniques advancing technical illustration products and procedures.
  • Interfaces with others to review end products.  Assembles technical data products for final delivery.
  • Designated as SME for internal/external integrations inquiries of technical schematic diagram issues. 
Graphic Design llustrator 2 - Manufacturing Boeing Commercial Airplane (BCA) - Renton, WA 01/1981 - 01/1982
  • Develop, create customized functional schematics and wiring diagrams manual.
  • Develop, create production illustration drawing wire bundles, hydraulic tube routing and LRU system interfaces 
  • Create, revise PIRR/PRR coordination changes prior to release for drawing incorporations. 
  • Quality reviewer, approves completed jobs to ensure quality meets customer expectations.
Electronic Mechanical Assembly CX Corporation - Seattle, WA 03/1980 - 01/1981
  • Assembly Electronic components on Printed Circuit Board (PCB) from fully kit packages using installation drawing instruction and procedures.
  • Programing Integrated Chip (IC) prior to installation on PCB.
  • Test and repair failed electronic components prior to product customer delivery.
  • Inspect and review completed product equipment prior to certification and quality acceptance approval.
Education
Certificate: Project Management Boeng Company - Sel Beach, CA 2017
Certification: CATIA V5 Boot Camp Renton Technical College - Renton, WA June 2013
Certification: Computer Applications/Electronic Mechanical Tech Aviation Electronic School of America - Seattle, WA June, 2010
Certification: Technical Illustration (V50232B) Boeing/Melbourne - Seattle, WA March, 1981
Associate of Arts: Mechanical Drafting Engineering South Seattle College - Seattle, WA March, 1980
N/A: Mechanical Engineering University of Washington - Seattle, WA December, 1979
Certification: Electronic/Mechanical Tech. Assembly Seattle/OIC Vocational College - Seattle, WA October, 1978
High School Diploma Franklin High School - Seattle, WA June, 1978
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Job-winning Illustrator resume

Felipe Kolb Bernardes
Summary

Enthusiastic and creative Visual Designer with exceptional flexibility and resourcefulness.

Highlights
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe After Effects
  • Autodesk Maya
  • HTML knowledge
  • Low poly modeling
  • Animation

  • Digital illustration
  • Watercolor
  • Traditional fine art skills
  • Art composition
  • Quick learner
  • Creative and artistic
  • Superb attention to detail
Accomplishments

Featured in [Sim Senhora, Dona Midia] Art Exhibition. (2006)

Best Technical Animation for [Animajazz] 4th Locomotiva (2009)

3rd place for [Design Shaver] School group competition, Role lider


Experience
07/2012 to Current
Illustrator Innovative Language Learning Tokyo, Tokyo

Work closely with the Lead Graphic Designer to determined styles, size and arrangement of illustrations and graphics to be used in range of more then 20 iOS and Android applications.

06/2008 to 07/2009
Animator intern Fundao Oswaldo Cruz, FIOCRUZ Belo Horizonte, Minas Gerias, Brazil

Development of a short animation film about the Dengue fever (length: 10 minutes). Activities for children from elementary school.

Education
2013
Associate of Arts: Computer Graphics HAL Tokyo Shinjuku, Tokyo, Japan

Computer and Art Design course, covering from simple programing until package design and 3D animation.

2009
Bachelor of Arts: Fine Arts Universidade Federal de Minas Gerais (UFMG) Belohorzionte, Minas Gerais, Brazil

4 years fine arts course with emphasis in animation. First 2 years focused on general fine arts skills, the final 2 years where animation focused.

Languages

Fluent reading/writing Korean.

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Top Illustrator skills

Take a look at the most common Illustrator skills, don't hesitate to use them in your resume to catch recruiters' attention.

Experienced Illustrator resume

Michael Uwandi
Experience
Monster Problems -Costume Concept Artist 01/2019 to Current
Paramount Pictures Los Angeles, CA
  • Design and illustrated main characters outfit under tight schedules alongside Rahel Afiley.
Maleficent 2- Costume Concept Artist 10/2018 to 01/2019
Moving Picture Company: MPC
  • Work under tight schedules alongside Loic Zimmerman. 
  • Develop multiple looks while maintaining Angelina Jolie's likeness. 
The Orville- Costume Concept Artist 06/2018 to 11/2019
20th Century Fox
  • Worked alongside costume designer Joseph Porro to provide illustrations for Sci-fi tv show. 
  • Create many designs at a rapid pace keeping in mind budget and material.
Mourning Girl- Costume Concept Artist 05/2018 to 06/2018
MTV
  • Designed costumes for MTV awards commercial under tight deadline. 
  • Adhered to budgeting specifications and delivered quality concepts within many restrictions. 
Descendants 3- Senior Costume Concept Artist 01/2018 to 05/2018
Disney Studios Burbank, CA
  • Work alongside Kara Saun developing costumes for Descendants 3. 
  • Design iconography in illustrator for print on clothing. 
Goosebumps: Slappy's Revenge-Senior Costume Concept Artist 01/2018 to 03/2018
Sony Pictures Entertainment Culver City, CA
  • Develop multiple looks while achieving character likeness.  
Marvel Strikeforce- Concept Artist 02/2017 to Current
21st Century FoxNext
  • Designed multiple costumes for characters to fit within the Marvel Universe. 
  • Created key art for marketing purposes.
  • Illustrated hundreds of ability icons for characters within a timely manner. 
Unnannounced Marvel Project- Character Designer 10/2016 to 06/2017
Kabam
  • Created characters for upcoming Kabam game set within Marvel Universe.
  •  Adhered to Marvel specifications for characters and costumes. 
Unannounced Film- Concept Artist 09/2016 to 10/2016
Here be Dragons
  • Created concept mock-ups working alongside ,Production Designer, James Chinlund. 
Walking Dead-Character Illustrator 09/2015 to 07/2016
Scopley/Wildlife
  • Create captivating character illustrations and splash screen for Walking Dead: Road to Survival.
  • Adapted to the established art style of the studio for consistency and quality purposes.
Several Projects-Visual Development Artist 09/2015 to 03/2016
Mattel
  • Established a consistent visual direction for feature film mood, environments and characters.
Freelance film and television-Character Designer and Illustrator 06/2015 to 11/2016
Mirada
  • Clients include: Marvel, Bethesda, Disney, Hasbro, Pinesol, Nutri-grain, and Mattel
  • Worked alongside the entire development team in an energetic and creative environment.
  • Created character designs, Key-scenes and illustration for international branding campaigns. 
  • Consistently adhered to all internal delivery schedules.
  • Created and redesigned popular characters. 
Firefall-Concept Artist 06/2015 to 12/2015
Red 5 studios
  • Adapted to the established art style of the studio for consistency and quality purposes for sci-fi MMO Firefall.
  • Conceptualized and illustrated game assets, characters, environments, props and icons.
Dragon Front -Character Designer 05/2015 to 07/2015
High-Voltage Software
  • Freelanced creating character for VR project
Education
Entertainment Arts Art Center College of Design Pasadena, CA
Skills

Costume Guild Member, Character Design, World Building, Environment Design, Weapon Design,  Prop Design,  Matte Painting,  Illustration, Zbrush, Adobe Photoshop,  Modo, and Traditional fine art skills

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